adam bromell

Wondering how a sandbox can turn strangers into best friends, studying G-Shock constraints, and pursuing light through a lens.

bluesky: adambromell.info

threads: @adambromell

instagram (photography): @yeti.snaps


about

Hey, I'm Adam.

In 2001, I dropped out of college to make games as a 3D artist. After a decade in AAA, I left in 2014 to co-found System Era as the creator of Astroneer. We were acquired by Devolver Digital in 2023.

Today, I serve as CCO of System Era and Creative Director for the studio's most ambitious game yet.

Outside of my professional work, I'm curious about product design and photography.


systemera

Company

co-founded in 2014

acquired by Devolver Digital in 2023

Astroneer

base building survival sandbox

pioneering voxel technology

14M+ players across all platforms

#1 game on Steam weeks after early access launch

Starseeker: Astroneer Expeditions

massively co-operative expeditions

40+ player space station hub

ethical, sustainable "live service"

releasing 2026


additional history

Ubisoft

2011-2016

assistant art director, lead artist, artist

Polycount

2006-2016

community & engagement lead
10x community growth

Relic Entertainment

2009-2011

artist

Threewave Software

2005-2009

artist

Freelance

2001-2005

artist