adam bromell
Wondering how a sandbox can turn strangers into best friends, studying G-Shock constraints, and pursuing light through a lens.
about
Hey, I'm Adam.
In 2001, I dropped out of college to make games as a 3D artist. After a decade in AAA, I left in 2014 to co-found System Era as the creator of Astroneer. We were acquired by Devolver Digital in 2023.
Today, I serve as CCO of System Era and Creative Director for the studio's most ambitious game yet.
Outside of my professional work, I'm curious about product design and photography.
systemera
Astroneer
base building survival sandbox
14M+ players across all platforms
#1 game on Steam weeks after early access launch
Starseeker: Astroneer Expeditions
massively co-operative expeditions
40+ player space station hub
ethical, sustainable "live service"
releasing 2026
additional history
Ubisoft
2011-2016
assistant art director, lead artist, artist
Polycount
2006-2016
community & engagement lead
10x community growth
Relic Entertainment
2009-2011
artist
Threewave Software
2005-2009
artist
Freelance
2001-2005
artist